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How to crash a car from the outside

22 Dec

I would love to work in a certian car insurance companies claims department today. A colleague today managed to crash his car into a tree while not in the car.

Apparently he reached into the car to start it this morning, without realising it was in gear.

The car moved forward about 6 foot and smashed into a tree, pulling the guy with it.

After checking that he was ok, I have to admit that it took several minutes to stop laughing. ;-0)

 
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Posted in Dodgy

 

Windows 7 UK wallpaper – Find the Castle

02 Dec

Bit of discussion in the office todaty about where the castle by the river is. After several suggestions, I resorted to the universal search engine, G….er…Bing.

Found out its Conwy Castle in Wales.

Heres a list of where the other pictures were taken, just to be complete.

http://blogs.msdn.com/robmar/archive/2009/10/30/the-pictures-in-the-uk-windows-7-theme-pack.aspx

 
 

Viral Gaming

25 Nov
With NxtGens up and coming XNA games day and the work I’ve been doing around social media, I thought I’d write some notes as to where these two interesting areas overlap.
Richie Costall and Pete McGann did a really cool Silverlight version of the ZX Spectrum game, Manic Miner, which has a level in it promoting NxtGen. (play it here).

Here’s another really good example of some games from Cadbury. Each of the elves have their own game, and they even have their own blogs!
These so called ‘Viral Games’ are usually small, easy to play, and usually web based.. and most importantly if you want it to spread, fun to play!
These games, if you can get people engaged with them, becomes a powerful marketing tool. But to be successful, you cant just write any old game, here some things to consider.
Marketing Strategy
So, you’ve managed to get half the world playing your game, but if the marketing message is not there, then all you have is a cool game. You need a theme that gets your audience thinking in a particular way is the key. Games that are way too over branded, or make you register before you can play, will be a turn off to the gaming community – which is who you will be relying on to pass your message around.

Get The Game Right
The game itself needs to have enough meat on it for people to actually want to play. It needs to look good enough to encourage people to have a go, but watch the size of downloads, bandwidth needed to play.
You don’t want a Halo, massive 3D game that takes 6 fingers on each hand to play, but neither do you want something that’s going to get boring after 5 mins. There needs to be a low entry level of difficulty, but that climbs up as you progress, to keep people wanting to beat their previous best. Placing high score tables for people that register, will add an additional level of competition and encourages registration. We do this for the Manic Miner game.
Get The Game Out There.
Most games will spread amongst work colleagues and friends on a peer-2-peer basis. but there still needs to be a number of initial people going this to get going in the first place. If you have a website lots of people visit, then placing a link, maybe to a ‘challenge’ (score more than 1000 points for a discount for example) to encourage play.
Remember, the biggest group of people who are likely to ‘distribute’ your game is going to be the gaming community, so placing you game on the many gaming portals is a good idea.
Deciding On A Technology
As I’ve already said, a lot of these games tend to be web based, so building the game to support this is really a must. Flash games abound on the Internet. As you are (hopefully) expecting a load of visitors, you need to make sure your infrastructure is capable of delivering the game. Imagine you have managed to attract 5 million people but you servers cant handle more than 20 downloads!
As well as the web, there’s another large market that can be exploited. Console community games. Games consoles, such as the Xbox360, and development environments such as XNA allow development of games that can be downloaded and played by the casual console user. There’s also the possibility to make a small charge for the game in this arena as well. With ‘proper’ console games costing in excess of £40, good, playable games costing £1 will be readily be adopted. The Manic Miner game is written to be playable both on the web and also on the XNA platform to take advantage of both audiences.
If you would like to find out more about XNA, then NxtGen is running an ‘XNA assault course’ in Birmingham on Saturday 5th December. Have a look here for registration details.

 
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Posted in Gaming, Viral

 

Broadcasting live video and audio

21 Nov
Been playing with Expression Encoder 3.

You can click on live encoding, select a port on your local machine, select your webcam and click start.
No other setup, and you are broadcasting a live stream!
Fantastic!

 
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Posted in TV

 

Build your own Warthog at PDC09

20 Nov

Only difference is, this one was wired up to use an Xbox 360 wireless controller to drive it! Cool!

Better yet, the guys had mounted an electronic rifle on the back of the car… and then configured it to operate the same way as the gun on the Warthog in Halo. Reloading included!

All I can say is….. You guys rock!

More info to their blog at http://blogs.msdn.com/coding4fun/

 

 
 

Learn something new every day

20 Aug
One of the Tech Support guys in the office had the need to set a date in a SQL 2008 database record to null. Not knowing TSQL, he used SQL Management Studio edit view to type in ‘NULL’ into the date field.
Watching him as he typed, I was about to say something deep and meaningful about strings into date fields, and that he should use ctrl-0 instead, but before I could, he had tabbed out of the field and it was accepted as a null value!
I didn’t know you could do that. In fact I’m convinced that never used to be the case in SQL 2005 Management Studio.
Thanks Chris!

 
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Posted in Training

 

Bing in the wild

19 Aug
Following on from some posts that Ian Moulster did showing Bing stickers on different vehicles, and the aquasition of some Bing swag imported especially for NxtGenUG from the US.

Some of you may know that NxtGenUG holds some of its meetings at Coventry Flying School, and some of you may know that I have an interest in flying. So, trying to combine these two passions, I ventured into the hanger and took these pictures..

Finally, I spotted the sit on lawn mower in the corner of the hanger. On closer inspection, and on lifting the bonnet, I found this..

 

DDD Southwest

10 Jul
DDD Southwest was a brilliant event a few weeks ago, and not just because I was speaking at it! For those of you who couldn’t make it, and also for those of you that did and are getting nostalgic, the DDD Southwest team have put together a video showing some of the goings on. Go on, watch it – Happy memories.

Roll on DDD SW2 (sounds like a postcode;-0)
You can find the video here http://www.youtube.com/watch?v=9KU_G9otbW0

 

Ever struggled to find a socket?

24 Jun

We have all seen the spaghetti under the desk where we need to plug in 5 pieces of kit, into 4 sockets. So we add a trailing socket, and the spaghetti grows.

I came across this photo looking around the IWOOT site, that has a whole new take on this! I thought is was cool so I would like to share it here..

 

Speaking at DDD Southwest

20 May

I am privileged to be speaking at DDD Southwest on the 23rd May (Saturday).

I’ll be talking about Media Center development and how to use it for home automation.

You can find out more about DDD Southwest by visiting the site, which is http://www.dddsouthwest.com/. If you are about, come and say hello.

PS. Richie Costall is also going to be there doing something with Silverlight, which will also be a very good session. (I’ve seen it already). Just dont tell him I said so… ;-0)